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Mattia traverso
Mattia traverso














We need you to spread the voice on an important issue through the medium of videogames. Living in a country drowning in debt and corruption, it is practically impossible for Team “Riot” to find way to fund the project in Italy and we are therefore asking for your help.

MATTIA TRAVERSO ANDROID

In addition to the rent and living expenses of the people involved, the costs for the research phase and the eventual contribution of other composers, software licenses are required to release the game on PC, Mac, iOS, Android and OUYA. Leonard Mechiari, previously an Editor/Cinematographer at Valve, is joined by game designer Mattia Traverso, programmer Ugur Ister, composer Simon Michel, sound designer Eric Wegener, and sound designer Rolando Nadal on his team. Only comments and reports from the people joining the conflicts will be taken into consideration, attempting to depict both sides of the fight without bias, only objectivity and facts. The funding for the game will enable the developers to travel, document and experience live riots going on in Italy, Greece, Egypt and possibly many other places around the world. What is that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat". The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot" was born as a way to express it and to tell the stories of these fights.

mattia traverso

As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once.














Mattia traverso